1.3.1 Update
Linking Forks » Devlog
In this update some minor (but important) changes were made:
- You can now make combos without matching the sticky note, but it doesn't keep your combo meter up!
- Enemies drop ammo only when killed by a weapon
- A new enemy is added: the oven.
- Progression curve has changed, it might be too difficult now, it needs to be tweaked.
- Spawn system is changed: enemies spawn one at a time from different spawners. (They used to spawn alltogether from every spawner in the Jam version)
Some thoughts:
Adding a new type of enemy and changing the spawn system had interesting consequences on the gameplay, we might try to add additional enemy types to find a point were it "breaks". The new spawn system might suffer a bit from starvation, even though it has been limited. From a design perspective, I feel that some more depth is missing in the gameplay, we might characterize each enemy with its own AI (ranged, dasher, chaser) before deciding to tweak the game mechanics.
Also, the oven looks like a TV when its upside down.
Spoiler for the next update: A game menu is coming!
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Linking Forks
You appliances are possessed, overload them to fry the ghosts!
Status | In development |
Authors | Regoli, itslizzyart |
Genre | Action, Platformer, Puzzle, Survival |
Languages | English |
More posts
- 1.3.2 Lighting UpdateMar 30, 2022
- 1.3.0 UpdateMar 06, 2022
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